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MATCHMAKING: the BATTLE VALUE FUNCTION 
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Joined: Thu Oct 17, 2013 1:48 pm
Posts: 602
Location: Moscow
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Post MATCHMAKING: the BATTLE VALUE FUNCTION
Matchmaking is a multilayer procedure based on 2 levels of equations:

MATCHMAKING EQUATION
=
MAP* + CLASS + BATTLE VALUE



---------------------------------------------------------------------------------------------------------

BATTLE VALUE
=
LEVEL ( - )** + EQUIPMENT (+ +)** + PLAYER SKILL ( + + ) + CLASS SKILL ( + )**


*MAP is chosen based on what map every player has played the least


**( + + ) Important ( + ) Average ( - ) Minor



Our developers are working on a fix for the nex patch where players can see their battle value. Your battle value is never the same, it changes depending on how you play, what skills you choose, what equipment you forge - so it is never the same, it can go up and down.

So the next time you are in a battle with chars that have higher levels, remember it's not imbalanced, it just means you are a great player, that is strong enough to play with them!

At Panzar, we believe that a tough environment makes you a better player. This is why we can't wait to display your battle value in the game!

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Unhumbly, Your European Community Manager


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Fri Dec 27, 2013 9:06 am
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Joined: Fri Sep 20, 2013 1:47 pm
Posts: 192
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Post Re: MATCHMAKING: the BATTLE VALUE FUNCTION
Thanks for this info. This is important.

But on europe let already a game open if its 7vs7. We want to play this game but we get no queue at 8am and 9am. We have to wait to 10am. That let people quit the game. Already many friends stopped playing.

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Image DkH.ZeRa. - former Clan MVP Image
Image DkH.ZeRa - former Clan MVP Image


Fri Dec 27, 2013 9:40 am
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Joined: Thu Oct 17, 2013 1:48 pm
Posts: 602
Location: Moscow
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Post Re: MATCHMAKING: the BATTLE VALUE FUNCTION
Dear Dkh Zera,

I agree - waiting is awful. That is something the whole Studio is aware of. We have a fix for it. It is planned to go live in a month or so. As usual, I am not allowed say what it is ))

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Unhumbly, Your European Community Manager


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Mon Dec 30, 2013 10:15 am
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Joined: Sat Jun 01, 2013 7:11 pm
Posts: 463
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Post Re: MATCHMAKING: the BATTLE VALUE FUNCTION
Finally, a merge ! Thx !

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Tephis, WarInc/Harlequin's Paladin


Mon Dec 30, 2013 10:25 am
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